Researcher Title
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Top Cited Paper (past 5 years)
Becker, K. (2017). Choosing and Using Digital Games in the Classroom. Springer. Available at: https://link.springer.com/book/10.1007%2F978-3-319-12223-6
2nd Top Cited Paper (past 5 years)
Ruggiero, D. & Becker, K. (2015). Games You Can’t Win. The Computer Games Journal, 4, 169-186. Available at: https://link.springer.com/article/10.1007/s40869-015-0013-9
3rd Top Cited Paper (past 5 years)
Becker, K. (2015). Gamification: How to gamify learning and instruction. Games Entertainment Media Conference (GEM), 2015 IEEE, Toronto, ON, 2015, pp. 1-3. Retrieve from http://ieeexplore.ieee.org/document/7377207/