Researcher Title
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Top Cited Paper (past 5 years)
Baradaran Rahimi, F. & Kim, B. (2018). The role of interest-driven participatory game design: considering design literacy within a technology classroom. International Journal of Technology and Design Education, 29, 387-404. Available at: https://link.springer.com/article/10.1007/s10798-018-9451-6
2nd Top Cited Paper (past 5 years)
Lock, J., Kim, B., Koh, K. & Wilcox, G. (2018). Navigating the Tensions of Innovative Assessment and Pedagogy in Higher Education. Canadian Journal for the Scholarship of Teaching and Learning, 9(1). Available at: https://eric.ed.gov/?id=EJ1176410
3rd Top Cited Paper (past 5 years)
Junior, W.G., Marasco, E., Kim, B. & Behjat, L. (2020). Supporting Design Thinking Through a Game-Based Pedagogy in Entrepreneurship Education. Papers of Postsecondary Learning and Teaching, 4. Available at: https://journalhosting.ucalgary.ca/index.php/pplt/article/view/68763