Top Cited Paper (past 5 years)
Romero, M., Lepage, A. & Lille, B. (2017). Computational thinking development through creative programming in higher education. International Journal of Educational Technology in Higher Education, 14(42). Available at: https://educationaltechnologyjournal.springeropen.com/articles/10.1186/s...
2nd Top Cited Paper (past 5 years)
Proulx, J-N., Romero, M. & Arnab, S. (2016). Learning Mechanics and Game Mechanics Under the Perspective of Self-Determination Theory to Foster Motivation in Digital Game Based Learning. Simulation & Gaming, 48(1), 81-97. Available at: https://journals.sagepub.com/doi/abs/10.1177/1046878116674399
3rd Top Cited Paper (past 5 years)
Romero, M., Laferriere, T. & Power, T.M. (2016). The Move is On! From the Passive Multimedia Learner to the Engaged Co-creator. eLearn, Vol. 2016(3). Available at: https://dl.acm.org/doi/10.1145/2904374.2893358